3 10 2008

The newest iteration of the Nintendo DS, the Dsi, has come out of hiding! The company’s new handheld will get a 17% bigger screen (measuring in at 3.25 inches), a .3 megapixel camera, an SD memory card slot, and “audio enhancements” like the ability to listen to mp3s, adjust pitch and playback.

The DSi will also feature built-in browsers and a DSi shop. Pricing categories at the shop for DsiWare include Free, 200 points, 500 points, and a “Premium” 800 points. New DSi owners will get 1000 points to spend at the DSi Shop before March 2010.


Wii HD

3 10 2008

Nintendo is beginning to present its next generation hardware, dubbed Wii HD, to game developers and publishers, according to a report from What They Play.

Along with support for high definition resolutions, the new system is expected to sport backwards compatibility and a focus on digitally distributed content. Sources also indicate that Nintendo is once again placing special emphasis on the controller.

New GTA to Have Drug Dealing

30 09 2008

I’ve written a lot about video games, but Rockstar is taking it to a whole new level, bringing drug-dealing into the new version of Grand Theft Auto for the Nintendo DS.

Rockstar Vice President Dan Houser explained to Edge magazine why the company included this feature in the game:

“We wanted to have a drug-dealing mini-game in lots of the GTA games,” Houser said. “We played with it a little in Vice City Stories, because it worked really well juxtaposed with the main story. It works well with what GTA is, with driving around the map, and it gives you another thing to think about–another layer or piece of the puzzle to keep you motivated…It does intersect with the main story and things you learn from it work with the story, but it mostly runs on its own.”

If nothing else, you have to admire the guys at Rockstar for their willingness to do pretty much anything to make GTA interesting and controversial.

New Nintendo DS in April-May of 2009

6 09 2008

Kotaku is claiming that Nintendo will debut a new Nintendo DS in April or May of 2009. According to their sources, the new DS model’s features will be similar to the next-generation DS wishlist Gizmodo published last year.

Kotaku says that both screens would have touch capability, which is reasonable to expect. They also point out that both screens will have a wide aspect ratio, which it’s more difficult to believe unless they position the controls somewhere else (I don’t see Nintendo sacrificing physical buttons for a pure touch interface.)

They also claim that this may not be the Nintendo DS 2, but a revision to the current model. Personally, I don’t know how can that be. With such new prominent features, which will require a new generation of games to be fully exploited, it won’t make sense to not name label it as the next generation DS.

In any case, they seem very confident about the news. So much in fact, that they used Gizmodo’s Nintendo DS 2 3D mock-up to further highlight their scoop.

XBOX 360 Following Wii

25 08 2008

It’s a rumor, but it sure is a juicy one. According to an Xbox360Fanboy source close to Microsoft PR, the $200 Xbox 360 Arcade (the SKU with no hard drive) will be sold in a bundle with a motion controller and a few motiony games during the coming holiday season. The possibility is certainly not all that crazy, as we’ve seen plenty of evidence supporting the Xbox 360 “Newton” motion controller, and everyone wants a piece of the Wii’s big, hungry fanbase. We’re guessing that if this rumor pans out we’ll hear more around the Tokyo Game Show in October.

Wii MotionPlus

14 07 2008

Nintendo just announced the Wii MotionPlus, a small peripheral that plugs on to the bottom of the Wiimote to give greatly improved motion sensing, allowing for games to use your subtler motion on screen for, say, a lightsaber game.

Nintendo’s upcoming Wii MotionPlus accessory for the revolutionary Wii Remote controller again redefines game control, by more quickly and accurately reflecting motions in a 3-D space. The Wii MotionPlus accessory attaches to the end of the Wii Remote and, combined with the accelerometer and the sensor bar, allows for more comprehensive tracking of a player’s arm position and orientation, providing players with an unmatched level of precision and immersion. Every slight movement players make with their wrist, hand, or arm is rendered identically in real time on the screen, providing a true 1:1 response in their game play. The Wii MotionPlus accessory reconfirms Nintendo’s commitment to making games intuitive and accessible for everyone. Nintendo will reveal more details about the Wii MotionPlus accessory and other topics Tuesday morning at its E3 media briefing.

Now let’s watch and see how Nintendo tries to spin a fix to underwhelming motion sensing as a new feature. Adventures in marketing, YEA!